Editor’s note: the following information has been released by the UW-Whitewater College of Arts and Communication, Department of Theatre/Dance.
The College of Arts and Communication at the University of Wisconsin-Whitewater is pleased to announce its second show of the Theatre/Dance season: “She Kills Monsters,” by Qui Nguyen.
Directed by Sara J. Griffin, this production will run in Hicklin Studio Theatre from Nov. 15 through 19, at 7:30 p.m., with the final performances on Nov. 20 and 21 at 2 p.m. Socially distant seating will be available for the performances on Nov. 18 and 20.
Tickets are on sale and can be purchased online at tickets.uww.edu or by calling 262-472-2222.
Masks are required for anyone entering a campus building and each performance will have a social distance seating option. The Hicklin Studio Theatre is located in the Greenhill Center of the Arts at 950 W. Main St., Whitewater. Do not come to campus if you are ill. For the most up-to-date campus safety information, visit the “Warhawks are Back” webpage: uww.edu/warhawks-are-back.
Performance synopsis
Meet Agnes, an average girl who wished her life had more adventure. After a family tragedy, she finds herself skeptically discovering the world of Dungeons & Dragons (D&D) through her little sister’s eyes, getting much more than she bargained for on a journey of self-discovery and understanding. Combat, comedy, and love are at the heart of this fantastic campaign.
According to Directed Sara J. Griffin, Qui Nguyen offers a heart-pounding homage to the geek and warrior within us all.
She added: “What intrigues me the most about Agnes is how resilient she is. Even after a severely traumatic experience, Agnes perseveres in her goals and finds true happiness in different aspects of her life. It’s also intriguing about the idea of ‘battling’ against tragedy played into the D&D aspect of the play with ‘battling’ monsters.”
Lindsay Bland, playing Agnes, describes her character and her D&D experience, saying: “I’m still learning a lot about D&D, and all of the creatures in it are so unique and ever-changing. This production has taught me a bit more about the first and second edition of D&D, the earliest forms of the game. There weren’t as many classes or races as there are now, and it’s interesting to see where the game started and where it is now.”
“First thing to think of for combat is maneuverability and durability,” said Lydia Oestreich. The costume designer described the process of creating the costumes, saying: “For this I made sure that everyone had flat or stable shoes to move in, and they received their shoes to practice in fairly early in the rehearsal process. I also made sure that a majority of the pants were jeans as they are the most durable material that you can get and will scuff, but wont tear too easy; you need to be doing some wicked things to do that to a barely used pair.
Contributed photo.
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